---
id: connection-and-sync/008
title: Ship, verify, record
epic: connection-and-sync
state: backlog
priority: 1
blocked_by: ["connection-and-sync/003","connection-and-sync/004","connection-and-sync/006","connection-and-sync/007"]
estimate: S
created: 2026-08-18
updated: 2026-08-18
claimed_by: null
claimed_at: null
delivers: [11]
review_artifact: null
---

## What to do

Deploy the director; web build + APK v13 (and start bumping the Android `version/code`
monotonically); `Dev/CLAUDE.md` entry; `docs/handoff/connection-and-sync.md` (the diagnosis,
what changed, how to read a client report); README known-limits ("the game never pretends to
be online"); annotate `world-map-and-portals/016` (its liveness fix stands; 001 fixed what it
missed and what it worsened); flip `deliverables/011-*.md` to delivered ("Honest connections —
and playing your home offline"); regenerate `status.md`.

## Definition of done

All verifiers green after deploy; `/play` serves the new build; the APK is up and linked;
deliverable 11 delivered; both repos clean and pushed; the site rebuild confirmed from outside.

## Where the work lands

`land-of-lor/` and this workspace.