---
id: spell-crafting-interface/001
title: Low-fidelity mockups of the two crafting-interaction metaphors
epic: spell-crafting-interface
state: backlog
priority: 1
blocked_by: []
estimate: S
created: 2026-08-05
updated: 2026-08-05
claimed_by: null
claimed_at: null
delivers: []
review_artifact: null
---

## What to do

Produce 2-3 low-fidelity mockups (sketches, wireframe descriptions, or simple diagrams — whatever's fastest, no polish needed) exploring both competing interaction metaphors: the ground-as-casting-table spatial pattern (`RECIPES.md`) and the cauldron/sequential-ingredient-drop idea (`thought-specs/little-witches.md`). This is meant to give Kris something concrete to react to, not to pick a winner.

## Definition of done

2-3 mockups/descriptions covering both metaphors, plus a short honest note on what each makes easy vs. hard (e.g. sequential drop implies an ordered recipe; spatial pattern implies simultaneous layout).

## Where the work lands

`land-of-lor` repo (as design/UI sketches, likely under `docs/` or a new `design/` note — author's call where it fits best).

## Docs to read first

`land-of-lor/docs/RECIPES.md`, `land-of-lor/docs/thought-specs/little-witches.md`, `land-of-lor/docs/slots-and-items.md` (the keyed-item + menu vocabulary either metaphor has to accommodate).