← Ground types · all tasks

Client rendering, stage 1 — the lattice mesh, sunken cells, mountains, and people standing in water

done priority 1 estimate L

ground-types/003 · created 2026-08-17 · updated 2026-08-18

What to do

Replace the one flat green plane (client_main.gd’s _rebuild_area_geometry) with ground that is built from the cells. This stage uses no shader: transitions are vertex-colour blends, which work on every renderer and are an honest placeholder. Runs in parallel with 002 — it can render from a fake payload.

Definition of done

Where the work lands

land-of-lor/game/world/client/.

What was done (2026-08-17, laptop session)

View source in repository · also available as raw markdown.