Building the Game

Lor: The Ten Thousand Things is built from a small set of blocks: sixty-four elements that are also the sixty-four kinds of ground, the creatures that live on it, and a world of areas joined by portals. This section shows them as the game currently holds them, not as a copy. Anyone can look. Signing in with a game account will let the people who build the game edit it here, and hand an agent a task from the section it belongs to. That part is being built now.

The World

Every area of the world and the portals between them, exactly as the game server currently knows it.

Elements

The 64 hexagrams as the game's elements — name, colour, rarity, where each comes from — and the same 64 as the ground a cell can be made of.

Creatures

The kinds of creature the game can hold, and the models they wear.

Areas

Each place on its own: its size, rules, doors, and the ground painted into it.

Edit the world → Edit the element cards →

Ask an agent about the building blocks

    Areas

    The public areas, live. Each one has its own page: properties, doors, and the ground painted into it.