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Account screens redesign — two panels, and this device's remembered logins

done priority 2 estimate M

server-architecture/019 · created 2026-08-26 · updated 2026-08-26

What

Kris recorded a full voice spec of the account screens on 2026-08-26 — this task is that spec, transcribed, plus the build against it. This is the “account-screens design session” status.md had been carrying as outstanding next-step work since 2026-08-18 (restyle signup_flow / signin_screen / account_screen / character_preview; primitives in theme/lor_forms.gd + lor_ui.gd).

Kris’s own framing going in: the architecture (010-accounts-plan.md, the auth_identities seam, the provider list) is already settled and not being re-litigated here — this is specifically the UI/UX layer on top of it, described in enough detail to build directly, with two exceptions he flagged himself: whichever bits stayed genuinely undecided get a question against this ticket, and the platform sign-in setup steps (Apple/Google) get written out clearly enough that he can do them himself afterward.

The spec (Kris’s voice memo, transcribed)

Sign-in methods, in the order discussed: 1) Apple Game Center (iOS), 2) Google Play Games (Android), 3) email + password (“the full message… enter email, enter password to log in”), 4) Steam — his own words: “which I have zero experience with… I don’t even play PC games, but Steam has an equivalent kind of thing… option four is the main placeholder for now.” All four already match 010-accounts-plan.md’s provider table exactly (email, google_play, game_center, steam — the last two already marked “speced only” there before this session).

The signed-in account screen — two panels, side by side:

Signed-out state: the two panels disappear. In their place: a button per identity this device remembers, reading “Log in again as [name]”. Tapping one:

Below the remembered-logins list, on every platform, in the signed-out state: the normal “enter email, enter password to log in” form, and “create account” (email + password — no email verification, no password reset in this version — already settled the same way independently in server-architecture/017, unchanged by this task).

Removing a remembered login: “some other mechanism [so] it’s not ever going to accidentally be done” — a long press on a remembered-login entry removes it from the device’s list. This never deletes the account itself — there is no account-deletion path anywhere in this client, on any platform, and this task doesn’t add one.

What was genuinely ambiguous, and what was assumed instead of asked

None of the open points below reached epics/PICKUP.md’s question bar (money / irreversible / public-facing / reaches outside the repo) — so per that bar, this task carries zero open questions, and each point was assumed, built, and flagged plainly for correction:

Definition of done

Built, tested, and documented this session — see land-of-lor/docs/handoff/historic/019-account-screens-and-remembered-logins.md for the full report: the two-panel account_screen.gd, the remembered-logins list in signin_screen.gd (quick-resume + long-press-forget), account_session.gd’s new device-local history storage, and the one additive director change (whoami’s account_info reply now carries providers: string[]). Director suite 170/170 (+10 from server-architecture/020’s Game Center tests, built alongside since both touch the same server.ts/whoami code), world suite 116/116, all touched .gd UI files parse-checked clean.

What’s still Kris’s to do: look at the actual two-panel layout (no display in this container — nobody has seen it render), and see 020-apple-game-center-sign-in.md for the platform sign-in setup steps this task’s spec asked to have written out.

Non-goals

View source in repository · also available as raw markdown.