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Drive one creature's shape/colour from trigram input
object-system-experiments/001 · created 2026-08-05 · updated 2026-08-05
What to do
Pick one creature in the existing object-gallery POC and try driving its shape/colour from actual trigram values (even a hard-coded stand-in trigram→shape/colour mapping is fine) instead of the hand-picked scene it uses today. This is a minimal test of whether “learn 8 trigrams, predict 64 elements” (docs/README.md §6) extends cleanly to 3D composition, not a production feature.
Definition of done
At least one creature parametrically generated (or visibly re-skinned) from a trigram input rather than selected from the 7 hard-coded scenes, demonstrated in the existing gallery app or a small standalone scene. A short note on what was easy vs. hard about the mapping — this directly informs Q001.
Where the work lands
land-of-lor repo, extending pocs/object-gallery/.
Docs to read first
land-of-lor/pocs/object-gallery/README.md and its scenes/; land-of-lor/docs/slots-and-items.md (the SHAPE/COLOUR/TEXTURE trigram menus this prototype would draw from).
View source in repository · also available as raw markdown.