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Low-fidelity mockups of the two crafting-interaction metaphors

backlog priority 1 estimate S

spell-crafting-interface/001 · created 2026-08-05 · updated 2026-08-05

What to do

Produce 2-3 low-fidelity mockups (sketches, wireframe descriptions, or simple diagrams — whatever’s fastest, no polish needed) exploring both competing interaction metaphors: the ground-as-casting-table spatial pattern (RECIPES.md) and the cauldron/sequential-ingredient-drop idea (thought-specs/little-witches.md). This is meant to give Kris something concrete to react to, not to pick a winner.

Definition of done

2-3 mockups/descriptions covering both metaphors, plus a short honest note on what each makes easy vs. hard (e.g. sequential drop implies an ordered recipe; spatial pattern implies simultaneous layout).

Where the work lands

land-of-lor repo (as design/UI sketches, likely under docs/ or a new design/ note — author’s call where it fits best).

Docs to read first

land-of-lor/docs/RECIPES.md, land-of-lor/docs/thought-specs/little-witches.md, land-of-lor/docs/slots-and-items.md (the keyed-item + menu vocabulary either metaphor has to accommodate).

View source in repository · also available as raw markdown.