Deliverable #9 · 2026-08-11
The start of the game — title screen, HUD, and your card collection
Promised 2026-08-11, the day the game-interface epic opened. The multiplayer world got bodies in deliverable 8; this one gives it a game around it: you arrive at a title screen, press Start, walk the world, and open your collection — the 64 elements as storybook collectible cards, the ones you haven’t found yet sitting grey with a question mark, daring you.
Acceptance criteria
- A live URL serving the shell: title screen (“Lor: The Ten Thousand Things”, Start Game / Continue) that boots the existing multiplayer world in place.
- In-world HUD: health bar + Ingredients / Spells / Gear buttons opening one tabbed panel; tap-to-move still works with the HUD present.
- Ingredients tab: all 64 element cards in the trigram-ordered grid, owned vs un-collected treatments, tap for the large card view.
- The raw engine page (
/play/) still works unchanged. - Visuals carry the first Claude Design pass (not the placeholder styling).
Artifacts
Delivered 2026-08-11, the same day it was promised:
- Play it: https://lor.kris.ai-task-runner.com/play — the site’s new “Play the
Game” page, framing the committed web build (
site/public/embeds/lor-game/). - Source:
land-of-lor/game/— the actual game folder (world + interface shell + the Claude Design pass), graduated from the POCs. - Android: https://lor-server.cocreations.com.au/download/land-of-lor-v0.apk —
release-signed (lor2026), fresh package id
au.com.cocreations.lor.game.
One change from the promise as written: the expected URL was a droplet /app/ page;
Kris chose during planning (2026-08-11) to make the public site’s /play page the
game’s only web home instead, with the build committed into the workspace repo as the
deliverable artifact. The raw engine page at
https://lor-server.cocreations.com.au/play/index.html is unchanged.
Sources & artifacts
https://lor.kris.ai-task-runner.com/playland-of-lor/game/https://lor-server.cocreations.com.au/download/land-of-lor-v0.apk
← related epic: game-interface
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